Functions
22AutowedgeCell
(x: int, y: int, z: int) → bool
| Field | XML type | Value |
|---|
Name | string | AutowedgeCell |
AutowedgeCells
(region: Region3int16) → void
| Field | XML type | Value |
|---|
Name | string | AutowedgeCells |
CellCenterToWorld
(x: int, y: int, z: int) → Vector3
| Field | XML type | Value |
|---|
Name | string | CellCenterToWorld |
CellCornerToWorld
(x: int, y: int, z: int) → Vector3
| Field | XML type | Value |
|---|
Name | string | CellCornerToWorld |
Clear
() → void
| Field | XML type | Value |
|---|
Name | string | Clear |
ConvertToSmooth
() → void
| Field | XML type | Value |
|---|
Name | string | ConvertToSmooth |
CopyRegion
(region: Region3int16) → Instance
| Field | XML type | Value |
|---|
Name | string | CopyRegion |
CountCells
() → int
| Field | XML type | Value |
|---|
Name | string | CountCells |
FillBall
(center: Vector3, radius: float, material: Material) → void
| Field | XML type | Value |
|---|
Name | string | FillBall |
FillBlock
(cframe: CoordinateFrame, size: Vector3, material: Material) → void
| Field | XML type | Value |
|---|
Name | string | FillBlock |
FillRegion
(region: Region3, resolution: float, material: Material) → void
| Field | XML type | Value |
|---|
Name | string | FillRegion |
GetCell
(x: int, y: int, z: int) → Tuple
| Field | XML type | Value |
|---|
Name | string | GetCell |
summary | string | Returns CellMaterial, CellBlock, CellOrientation |
GetWaterCell
(x: int, y: int, z: int) → Tuple
| Field | XML type | Value |
|---|
Name | string | GetWaterCell |
summary | string | Returns hasAnyWater, WaterForce, WaterDirection |
PasteRegion
(region: Instance, corner: Vector3int16, pasteEmptyCells: bool) → void
| Field | XML type | Value |
|---|
Name | string | PasteRegion |
ReadVoxels
(region: Region3, resolution: float) → Tuple
| Field | XML type | Value |
|---|
Name | string | ReadVoxels |
SetCell
(x: int, y: int, z: int, material: CellMaterial, block: CellBlock, orientation: CellOrientation) → void
| Field | XML type | Value |
|---|
Name | string | SetCell |
SetCells
(region: Region3int16, material: CellMaterial, block: CellBlock, orientation: CellOrientation) → void
| Field | XML type | Value |
|---|
Name | string | SetCells |
SetWaterCell
(x: int, y: int, z: int, force: WaterForce, direction: WaterDirection) → void
| Field | XML type | Value |
|---|
Name | string | SetWaterCell |
WorldToCell
(position: Vector3) → Vector3
| Field | XML type | Value |
|---|
Name | string | WorldToCell |
WorldToCellPreferEmpty
(position: Vector3) → Vector3
| Field | XML type | Value |
|---|
Name | string | WorldToCellPreferEmpty |
WorldToCellPreferSolid
(position: Vector3) → Vector3
| Field | XML type | Value |
|---|
Name | string | WorldToCellPreferSolid |
WriteVoxels
(region: Region3, resolution: float, materials: Array, occupancy: Array) → void
| Field | XML type | Value |
|---|
Name | string | WriteVoxels |