Dialog

extends Instance

Class fields

FieldXML typeValue
NamestringDialog
summarystringAn object used to make dialog trees to converse with players
ExplorerOrderstring22
ExplorerImageIndexstring62

Properties

8
BehaviorType
DialogBehaviorType
FieldXML typeValue
NamestringBehaviorType
summarystringIndicates how the dialog may be used by players. Use Enum.DialogBehaviorType.SinglePlayer if only one player should interact with the dialog at a time, otherwise use Enum.DialogBehaviorType.MultiplePlayers.
ConversationDistance
float
FieldXML typeValue
NamestringConversationDistance
GoodbyeDialog
string
FieldXML typeValue
NamestringGoodbyeDialog
GoodbyeChoiceActive
bool
FieldXML typeValue
NamestringGoodbyeChoiceActive
summarystringIndicates whether or not an extra choice is available for the player to exit the dialog tree at this node.
InUse
bool
FieldXML typeValue
NamestringInUse
InitialPrompt
string
FieldXML typeValue
NamestringInitialPrompt
Purpose
DialogPurpose
FieldXML typeValue
NamestringPurpose
Tone
DialogTone
FieldXML typeValue
NamestringTone

Functions

1
SignalDialogChoiceSelected
(player: Instance, dialogChoice: Instance) → void
FieldXML typeValue
NamestringSignalDialogChoiceSelected

Events

1
DialogChoiceSelected
(player: Instance, dialogChoice: Instance) → void
FieldXML typeValue
NamestringDialogChoiceSelected